Welcome to DU! The truly grassroots left-of-center political community where regular people, not algorithms, drive the discussions and set the standards. Join the community: Create a free account Support DU (and get rid of ads!): Become a Star Member Latest Breaking News Editorials & Other Articles General Discussion The DU Lounge All Forums Issue Forums Culture Forums Alliance Forums Region Forums Support Forums Help & Search

jmbar2

(7,773 posts)
3. Newport, OR was one of the towns covered by Rachel. We thought they were gone. They're back
Sat Jan 31, 2026, 08:50 PM
Saturday

ICE tried to take over our local Coast Guard station and airport to build an ICE holding facility for deportations. The community turned out in force against, as did all of our elected Representatives and Senators. We thought they had moved on, but just learned that they will begin construction in May.

A U.S. Immigration and Customs Enforcement official wrote in court filings Tuesday that the agency intended to build a temporary holding and processing center in Newport, Oregon, confirming rumors that have swirled through the coastal community for months.


Work to prepare an ICE holding and processing facility was halted on Dec. 4 after the Coast Guard said the airport was no longer available. That’s the same day Lincoln County and the nonprofit Newport Fisherman’s Wives asked for an injunction preventing the Coast Guard from relocating the helicopter.

Later that month, Aiken issued a temporary injunction ordering the Coast Guard to keep the helicopter based in Newport.

“ICE has no plan or intention to begin construction or open an ICE facility in the City of Newport or at Newport Municipal between now and until May 1, 2026,” Ferguson continued in his statement.


Very sneaky statement

https://www.opb.org/article/2026/01/28/ice-officials-confirms-newport-detention-center-efforts-in-court-filing/

Recommendations

0 members have recommended this reply (displayed in chronological order):

Latest Discussions»General Discussion»Local communities shut do...»Reply #3